Kingdom New lands Farm is a buildable structure encompassed by cultivable fields that fill in as a consistent wellspring of automated revenue. Farms are manufactured/redesigned by builders on water streams in open land and are worked by farmers during the daytime, during all seasons, except for winter.
Kingdom: New Lands – An eight-coin offering provides the ability for a full day (good before attacking a portal), with twenty-four coins at once extending the ability for three days straight (not recommended).
General behavior
The Kingdom Newlands farm is particularly significant for large kingdoms since natural life for chasing is difficult (some of the time difficult) to discover inside the kingdom fringes. Building a farm is a touch of a venture since it requires a few coins, labor, and a day or two to begin reaping. Notwithstanding, when it sets up, the farmers will give a lot of coins each day. A farm can be worked outside of the kingdom dividers, and not assaulted by the Greed. However, they don’t shield the farmers themselves from being attacked
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- Kingdom: New Lands builds upon the gameplay and mystery of Kingdom by introducing an abundance of new content. Travel to the New Lands and welcome the deluge of new mounts, merchants, and vagrants.
- In New Lands This section is about Kingdom: New Lands. This mount is unlocked on the fourth island but can then be encountered on any island. It has noticeably more stamina than the original horse (and slightly more than the black horse), but has the same speed.
If a farmer neglects to tend his harvests because of any explanation, the yields may shrink and bite the dust. Here is a portion of the causes:
- Water well is excessively a long way from the town
- Consecutive days without daylight (e.g., counterattack wave + Blood Moon)
- The farmer assaulted by a covetousness
Blessing Fields
It is conceivable to build the farms profitability by offering coins at the Statue of Scythe. Its approval expands the upheld crop fields the top number of each farm type by two areas—making it:
• six plots for water wells
• eight plots for plant houses
Kingdom: New Lands – As the Statues’ gifts are brief, these additional field surrenders as soon the Statue lights kills. Farmers without an area to take a shot at coming back to the town focus and trust that the contribution will recharge or for another homestead made elsewhere. Because of this time spent by farmers moving to/from the town focus, a solitary four-coin gift at the Statue will scarcely create any extra pay.
All out number of farmers or the all outnumber of homestead spots change, which can be brought about by:
• You enlist new farmers
• Some of them get assaulted and lose their apparatuses.
• You construct or update farmland.
• The favouring from the Statue of Scythe has begun or wrapped up.
Tragically each time these absolute numbers change, farmers MAY pick another homestead space. Once in awhile, manages without making crops wither when the new farmer lands so to collect them; now and then not. What’s more, they may take as long as two days to balance out this procedure.
In case you’re going to pay for the Statue, you ought to either give her enough coins to keep the gift without interferences, or you ought to never give her a coin, as the gift changes the farmlands limit, which would begin the farmers move once more.
Water Well
Water well enables farmers to make cultivable fields around it. The Monarch can arrange its development on a water stream for the expense of six coins in Classic and three medals in New Lands and Two Crowns.
At the point when the well assembles, a farmer will stroll over to the homestead region to make a little field where they will develop crops. A farm can encourage up to six areas. In any case, this number declines when space around the homestead constrains by extensions or structures (aside from towers/ teleporters). It can bring about futile water well or factory houses with no arable fields if there isn’t sufficient space for a homestead by any stretch of the imagination.
Just a single farmer can take a shot at a field, and they only work during the day. Around evening time, the farmers stroll back to the town focus, and they come back to the area in the first part of the day. A field when collected yields four currencies in Classic and six mint pieces in New Lands and Two Crowns. The time required by a farmer to reap is only not precisely a day. On the off chance that a farmer begins to chip away at land in the early morning, the area ought to be prepared to gather toward the evening.
Millhouse
The Monarch can overhaul water well to a plant house or farmhouse for eight coins. The farmers who have fields close by will remain at the factory house around evening time. The redesign doesn’t expand the coins created per collect however it will build the homestead’s generation rate since farmers never again need to stroll from the town focus to the farm in the first part of the day and the other way around evening time.
Note that the plant house gives no guard to the farmers. They remain under the sanctuary, however, they are not entirely. Rulers are advised not to hazard building one outside the dividers if there are still entries on that side of the guide. Around evening time, a factory house just safe houses its very own farmers.
Tiers of Farm
The homestead has two levels. The main level enables two farmers to cultivate. It takes three coins to make, and the farmers return to the town’s middle around evening time. The subsequent level enables four farmers to farmes (if there is space). It takes a few coins to make, and the farmers make a fire there and remain at their homestead each night (so ensure there is a divider securing them). Level 2 is proficient, however, possibly works on the off chance that you have it walled off on the two sides.
Stable
The stable or horse shelter utilizes to accumulate inside everything opened mounts (counting those opened and left behind on past islands), permitting advantageous, more affordable and safe changing of steeds. It requires:
- a factory house the Stable Hermit riding with the Monarch eight bits of a coin.
When constructed, the opened mounts will accumulate towards the stable and continue touching there, as though it was their usual natural surroundings (necessarily as transients around a pastry shop). The stable lessens the expense of changing mount to three coins if the ideal mount is accessible there.
The dirt under the stable is untillable. As the stable is somewhat more significant than a plant house, redesigning a plant house to a stable crush the homestead plots directly by it. It can cause beforehand productive farmlands with a couple of fields to never again work because of coming up short on space for areas.
KINGDOM: NEWLAND Game
WIKI
Kingdom: Newland is a sequel to the Original “Kingdom” that was developed by Noio. Raw Fury published the Original game. The game drew a lot of players across the world and it was first released for the PC platform i.e. Steam. After the launch of this sequel i.e. Kingdom: Newland, the original one was renamed to Kingdom: Classic.
Kingdom: Newland is also available in different OS. They have their compatibility for android (APK), IOS, Linux, Nintendo Switch, PC, Playstation and Xbox. The game won various prizes, which include SXSW Gamer’s Voice Awards and “Best of Show” in 2015.
THE STORY
Like the previous one, this game is also on the same plot of a monarch struggling to build his dynasty. The game has this imaginative aspect in it, in the shape of enemies that are not humans, but monsters. These monsters have different types and different ways of attacking.
There are five islands in the whole game. This directs that the monarch needs to conquer each island one by one and go for the next one, sailing on a ship. There are individual achievements and trophies added to the game to inspire the player to play further.
THE BASIC CONCEPTS AND CONTROLS
As the game beings, a character can be seen running on the screen. For changing the character’s appearance, the [S] or the [Down Arrow] can be pressed. Here the significant controls to let you start your game:
The game work of this currency called coins. Everything is measured in terms of coins. Like if the enemy hits you, you will lose the coins. These coins are directly proportional to the intensity of the attack. What if you don’t have any coins? If you don’t have any coins as a balance, at the time of being attacked, your crown will be lost. The enemy will steal it.
The game works on a day shift. There are cycles between days and nights. The day is dedicated to more building and expansion of the kingdom, whereas, the night is to protect your domain from being attacked or the resources from being stolen.
Your every step requires coins. To hire the subjects, maintaining defence, etc. That’s why coin is of vital importance in the whole game.
IMPORTANT EVENTS
The Kingdom: Newlands involve certain significant events that take place during the whole game. These events add some more thrill and excitement to the game. Here are some of those events like:
Blood Moon:
When the moon is red blood in the night. The enemies get some extra abilities and powers. The attack’s intensity by the enemy increases. In normal (without blood moon), the enemies attack in the night and then retreat only once. But with the Blood moon, they keep on coming back until they are not killed by your men, or your crown is not snatched by them.
Winters:
Winter season brings some more hardships and difficulties to the game. The grass starts decaying, and the animal number goes on decreasing. After three days, there is no grass remaining. The Kingdom winter days in different islands are given below:
1st Island: Day 20
2nd Island: Day 26
3rd Island: day 32
4th Island: Day 42
5th Island: Day 52
Skull Island/6th Island: Day 53.
You need to leave the island before the winter starts.
IMPORTANT LANDMARKS/ISLANDS
Islands are like the levels of this game. They are a total of five in number. There are arranged in chronological order of difficulty. The preceding islands need to be cleared before, getting into the next island. There is then the 6th Island that is also called the “Skull Island.” It is different from other Islands. Here are some details about each island:
1st Island:
This is the easiest and beginner level island. It is the default at the start of the game. This island has only one portal i.e. Cliff Portal. This makes the enemy attack; unidirectional. Thus, making it a comfortable level of the game to start with.
2nd Island:
The second island, unlike the 1st one, has a total of two portals. Each portal is on each side of your kingdom. The Cliff Portal of 1st Island is open on this Island.
3rd island:
The third Island has three Portals. Each one portal on each side of the kingdom again. Here, the cliff portal is closed and only opens when all the other entrances are destroyed.
4th island:
The fourth island has then five portals. One cliff portal and two duplets on each side of the kingdom. The same is here again. The Cliff portal closes and then opens only when all the entrances are destroyed.
5th island:
This Island has seven portals in total. Two triplets of portals on each side of the kingdom. And also, it has the cliff portal.
Skull Island:
After beating the Island 5, you can get into the skull island. This island is a single chance. If you fail to complete the game in one shot, you can’t start the new game again in Skull Island. For this, the Island-five needs to be beaten back to reach the skull Island. There is a countdown timer running in Skull Island. The timer is for 50 days.
ENEMIES IN GAME
Different enemies appear at different times in the whole game. They are:
Portals:
Portals are the entrance gate for your enemies. These are blocked during the daytime but get open in the night. They can securely be passed if they are closed. And if they are free, you will be attacked by Greed.
What is Greed?
Greed is the main enemy of the game. They are like small thieves who will bully you and your subjects. They steal the coins and tools, whatever they find. Every night, when the portals are open, these Greeds enter into the kingdom and hit your subjects. After the first attack, your subject will drop the tool and if they attacked the second time, you are going to lose a coin.
Strategy Here! You can drop the coins for some Greeds that enter your kingdom. This gives you and your workers, an ability to survive safely through the whole night.
Floaters:
Another enemy is the floaters. As the name specifies, they can fly and thus, no walls can stop them. Not only they cross the barriers but also damage the nearby ones with their area-of-effect attack. They come to kidnap your subjects.
Breeders:
The most challenging enemy are the breeders. They are called so, because every second, they split up into three greeds. These Greeds then assist them in their attacks. They make you lose a big number of coins in a single hit.
Moreover, if you hit them, they throw back the balls of a catapult. They knock down your subjects and also break the walls of your kingdom by punching them. They don’t get back to their portal. They come to do-or-die.
ACHIEVEMENTS
The game is full of different milestones to keep players, motivating and inspiring to do more. There are some achievements that the player needs to run after. They are:
TROPHIES/BADGES
After the succession of achievements, different trophies are also given to the play. Here are those trophies.
KINGDOM: NEW LANDS WALKTHROUGH GUIDE:
Here is a complete walkthrough guide that will guide you briefly about the entire game.
Starting: Once you spawn, you start locating for the sites of an island that has the portals. These portals are significant in initials. After you are completed with all the tutorials and walls making, start building a defense on that side, where there is a portal. You need to create a defense against the entrance, that’s why use common sense and only expend your money on what it is necessary.
You must recruit as many lost souls as you can. Also, you need to get a big number of archers. Try to bring five builders, four persons to hold the catapults and one to obey your orders.
These are the first and foremost things that signifies that you had started a good game.
After that,
start exploring the island. Wander around every corner and get to know the whole landscape. Go and find out the house that is wooden in structure. Get into it and then expand it. This is your start. Try to upgrade your residence as soon as possible. Firstly, upgrade the hall. Certain important things are to be kept in mind. You don’t have to build walls first. Because once you get the stone walls in the background, that’s your wall for free. And also never grow the second wall towards the right side. This will decrease your rabbit spawn and will also reduce your income. Another thing, you don’t need to remove the tree. These help for the identification. Otherwise, the camp will disappear on the island.
After doing all this, Its time to expand. Try to grow as much as you can towards the side available. The spread area will give you more rabbit spawns. Doing this will also give you more income and grass. Try to construct up to the maximum level of the hall. This will enable you to hire knights easily. These knights will later destroy the portals. Still, if you have nothing to do. You can herd deer for your archers. Each deer they kill will give you three golds.
The final step for which the whole planning and steps were taken; was to DESTROY THE PORTAL. Remember the Knights that you hired before? This is the time to show some action. You have to order the knights to attack the portal. The suitable time to attack the entrance is the dawn time. Also, keep in mind that it isn’t the blood moon day when you attack. Because of the blood moon, the enemies become more powerful. Gold matters a lot. If you have extra gold, give it to your enemies. This will provide them with some extra life while fighting. You need to play a bit wisely and logically. Do not follow knights in the woods. There is a risk of getting lost and this will endanger your crown.
Once the portal is destroyed, the humming sound will start playing. But if your knights are dead and the portal isn’t damaged. You will have to send more knights for an attack — another factor is ghouls. You can engage them with the gold coins by scattering the coins at places where the portal is broken. By this, the ghouls will take the coins and leave. The last hurdle to winning the island is killing all the ghouls. As you kill the ghouls, the whole island is yours.
REVIEW
A Game with an idea:
Unlike other games that are wandering with fights and fights. The Kingdom: Newland brought up a plan. The whole game is running on a plot like a story. That invokes excitement and curiosity to play and reveal more.
Easy Controls:
The controls are straightforward. That makes it easy to play on mobiles.
A lot more addition from the previous one:
The new sequel has added more features in the game. Like:
- Levels: Instead of having just a single level to play in. This game is divided into levels, signified as islands.
- Boat: The method of transportation is added to this version. With the boat, you can transport it among different islands.
- Mounts: Riding those two horses again and again. Bored? Get three of them mounted with this version of Kingdom game.
- Dog: An addition of little pet dog to let you know about the greeds.
- Cheats: Kingdom New lands Cheats and Tips which will make your overall gaming experience better.
- Kingdom Newlands Farm: is a buildable structure encompassed by cultivable fields that fill in as a consistent wellspring of automated revenue.
- Kingdom Newlands Merchant: The Merchant is a vendor who helps the Monarch for a relatively small installment.
FAQ’s
Who made Kingdom Newlands?
Kingdom Newland is a sequel to the original “Kingdom” that was developed by Noio. Raw Furry published it.
Can you beat Kingdom Newlands?
Yes, Kingdom Newlands has six islands that need to be conquered, to beat the game.
Is Kingdom Newland a sequel?
Yes, the Kingdom Newland is a sequel to the original “kingdom”. After the release of this, the old one was renamed to “Kingdom: Classic”.
How do you get the unicorn in Kingdom Newland?
Its habitat can be recognized by a large tree that has mushrooms grown beside it. The locus also has the chiming sound running in the background.
What does the archer statue do in the Kingdom Newland?
The Archer statue increases the accuracy of all the archers in the kingdom.
How many Islands are there in the Kingdom Newland?
There is a total of five islands in Kingdom Newland that is then followed by a sixth island also called the “Skull Island”.
What are Hermits?
Kingdom Newlands Hermits are an exceptional and antisocial society that can update toxophilite towers, dividers, or ranches to different structures.
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